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4 Game Reviews w/ Response

All 28 Reviews

I enjoy this game (not this exact one, the actual game that inspired this one) and so I was happy to see someone made a flash version, and I enjoy the use of Pinhead and Micheal, but this looses points on many levels.

The glaring obvious is that this plays more like a game mode rather than a whole game. Meaning, two-player (especially local only with no online multiplayer option) is a possible selection in a game mode menu, not a standalone. Next, there are no instructions. Like many people, I grew up playing this game, but I have on rare occasions met 1 or 2 people that had never played it before. If someone like that were to find this game, they would have no idea what they are doing. They might eventually figure it out, but games should always have some instruction with them. As much as I enjoy the game this is based off of, it still needs some level of added flavor. Having the thumb nails of Pin and Mike are a nice touch, but that is all it is, a nice touch. Then there is the fact that there is no sound, what so ever.

Having brought up so many flaws, I feel that I should offer a little insight for possible ways to improve (beyond correcting what has already been pointed out). Adding some sort of story line would help this submission, in my opinion. Even if you just did some sort of dramatic comic book-style opening sequence of the two talking smack like they are about to throw down and then they play this instead to settle their differences. Next, add a computer opponent option. I know that falls into the category of "already pointed out" but, seriously... computer opponent. I know it is not something that would directly affect game play, but making the bars two different colors will help make the game more visually appealing as well. It is interesting to see who played what bar, but beyond that, the two colors will make the game look less dull. That or add some sort of background using dark colors and make the grid a brighter color (or colorful background with dark/black grid).

Other than that, the game is well programmed. I have played versions of this in which even once a player has the majority of the squares the game goes until the entire grid is filled, which I find to be a waste of time (in chess you stop once there is a checkmate, you don't play out the inevitable), so I enjoy that your version stops once a player has the majority of the squares.

Over all, the game is well programmed, but seems to lack planning. I highly advise updating the game and resubmitting.

PSYCHOGAMEZ responds:

I know the game sucks
i agree but this was the first game i ever made
i made it back when i was 16
still thanks for playing

I have to say, when I started I thought this was going to be a waste of time, seeing as that I am 27 years old. This game, however, quickly reminded me that I am a 27 year old child, as it did not take me long to get stuck in that bug squishing mood. The game is very well programmed, though the artwork could use a few fine touches. I know, it's a kid's game, and I am not saying the artwork is bad, it is far better than anything I could do, but I think that smoothing out some of the graphics would go a long way in helping to keep the player playing (this does not apply to the background, which looks great). Also, the last con I wish to point out is the lack of animation. The mechanics are simple and beautifully programmed, but I think another aesthetic that would do a great deal to strengthen the game would be to animate the legs of the bugs so it looks like the are walk and not magically, though gracefully, gliding through the air.

All and all, interesting game that I think would go over well with the target audience.

Moffstarr responds:

Thanks for the constructive comment.

Solid, awesome game! I would like to see the graphics turned up a bit though. About half of the units look like what they are while the other half I just had to remember what sqaureish object was what. I would also like to see the shop cleaned up a little bit, maybe some sort of search filter.

All and all, pretty solid game. I put it in my favorites, so I will be visiting this game again and again.

mep630 responds:

I am still working on this, and have not fully launched this yet on the internet so your feedback is much appreciated. I will look into these suggestions and see what I can do.

Was good but I would have liked to see some variety. Maybe have the "money stealing" levels between decision screens. For example; You are posed with the choice of cutting taxes in one area or another, then the money stealing, then you have to do an interview, then the money stealing, etc.

Other than that I liked it. Would have liked more laws, though. I would like to see a sequel, but only if you are going to put more into it than you did this (in terms of content not time and labor, which seem to be pretty good as is). Graphics were good and I like the idea, really good political satire, but variety would have been nice.

Brantkings responds:

Thanks for the review.

Yeah there are lots of ways we could expand the game even more, as a sequel or updates. We'll see then.

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